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181. Why is there not a skill for... - in Player Features and Ideas Discussion [original thread]
Sorry for correcting you, but it's "per level", not per rank. Rank is the 'difficulty' of a skill. ___________________________________ Balance is power, guard hide it well " Ceterum censeo Polycarbonem esse delendam "
- by Tarron Sarek - at 2009.11.18 15:49:00
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182. Stabber needs a buff - in Player Features and Ideas Discussion [original thread]
Originally by: Tokran Inami Look at the Slot Layout, 3mids + 3lows is a frig layot, but not anywhere sufficent for a cruiser. Not anywhere sufficient? Vexor has 3 mids and 4 lows. That's 1 more. And it also only has 4 hardpoints, where i...
- by Tarron Sarek - at 2009.11.18 15:41:00
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183. Massive Supercarrier nerf intentional? - in Test Server Feedback [original thread]
Originally by: Drachenlord Originally by: Tarron Sarek stuff Actually, the greedy little selfish players comment could be directed at the "bitter vets" that own the bloody things and don't want anything to change about them... ...
- by Tarron Sarek - at 2009.11.17 12:39:00
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184. Flaw with war-dec's, outsider interference. - in Player Features and Ideas Discussion [original thread]
Originally by: Kruulus if concord will kill people who rep mission rats (first i've heard of that.. never tried) then i think that should carry over to people repping war targets. you are indirectly committing an aggressive act against som...
- by Tarron Sarek - at 2009.11.17 12:17:00
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185. Massive Supercarrier nerf intentional? - in Test Server Feedback [original thread]
There are so many greedy little selfish players posting in this thread, it really turns my stomach. And I start to fear that the devs will listen to them, although they clearly haven't got balance in mind. They just want their own cheap EW immune ...
- by Tarron Sarek - at 2009.11.17 05:49:00
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186. Massive Supercarrier nerf intentional? - in Test Server Feedback [original thread]
Originally by: McFly 10.28.2009: CCP Abathur: Supercarriers will not be docking in Dominion. If this ever happens it will be the result of a very expensive infrastructure or outpost upgrade. <----What Happened here? Did Nozh stuff Abat...
- by Tarron Sarek - at 2009.11.16 18:55:00
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187. Podded on SiSi - in Test Server Feedback [original thread]
Originally by: Kassidus I dont go on the test server, never have, i wasnt aware of such a rule, and to be honest seeing as its a TEST server, you would think it wouldnt matter and infact be necessary to TEST things including podding. I wo...
- by Tarron Sarek - at 2009.11.16 00:44:00
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188. Massive Supercarrier nerf intentional? - in Test Server Feedback [original thread]
Originally by: Griceldia Kvonnir Please don't consider reimbursements. That is the last thing you need to do. Because the next time you change anything in game, people will be all over the forums asking for their isk back. Yep, this exac...
- by Tarron Sarek - at 2009.11.15 17:46:00
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189. T2 BPO solution - in Player Features and Ideas Discussion [original thread]
Originally by: Merle Hausen Originally by: Venkul Mul Good stuff. Honestly, this. There needs to be a way to get T2 BPO's and this is a method that REQUIRES you to work for it. It should take a player time, effort, and even an i...
- by Tarron Sarek - at 2009.11.15 17:32:00
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190. Dominion Supercarrier Feedback - in Test Server Feedback [original thread]
Edited by: Tarron Sarek on 15/11/2009 07:23:33 Like I've said in the other thread, if you want to reduce the number of drones/fighters/bombers, change the drone control bonus to +2 per level, but also give all supercarriers a 5% damage and hp...
- by Tarron Sarek - at 2009.11.15 07:19:00
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191. Massive Supercarrier nerf intentional? - in Test Server Feedback [original thread]
Well, to be honest, motherships/supercarriers as capital killers was more of a bandaid solution, since motherships weren't being used, lacked a real role and there weren't that many options. I'm personally starting to feel bad having ever suggest...
- by Tarron Sarek - at 2009.11.15 06:46:00
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192. Deimos Proposal - in Player Features and Ideas Discussion [original thread]
I think we all agree with Duvolle Labs and want to see the Deimos as an up-close-and-personal blasterboat. So, in order to get into range the Deimos needs to be fast. Imho it needs to be the second fastest HAC. Only the Vagabond should be faster....
- by Tarron Sarek - at 2009.11.15 06:21:00
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193. Massive Supercarrier nerf intentional? - in Test Server Feedback [original thread]
Edited by: Tarron Sarek on 15/11/2009 00:20:38 Originally by: Manfred Sideous My corp is pretty poor we dont have any T2 bpo collection we dont hold endless moon gold. We dont have a industry division to crank out isk but yet we hav...
- by Tarron Sarek - at 2009.11.15 00:20:00
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194. Message to CCP - BLASTER FIX FOR DOMINION - in Player Features and Ideas Discussion [original thread]
Originally by: Cpt Branko Lack of appreciable damage advantage over competitors which outrange them massively and horrible fitting of sub-BS ships being two. This. Although both go hand in hand, as compromises in fitting often lead to r...
- by Tarron Sarek - at 2009.11.14 20:14:00
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195. How about ejecting with an invulnerability timer? - in Player Features and Ideas Discussion [original thread]
Well a small invulnerability timer to cover the 'eject-lag' would be reasoonable tbh. ___________________________________ Balance is power, guard hide it well " Ceterum censeo Polycarbonem esse delendam "
- by Tarron Sarek - at 2009.11.14 19:53:00
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196. Flaw with war-dec's, outsider interference. - in Player Features and Ideas Discussion [original thread]
Neutrals intervening in a war should be concordokkened. There, easy fix. They haven't payed the war fee and Concord needs some targets to shoot after all, don't they? If I were a dev I would implement it like that just to enjoy the hilarity tha...
- by Tarron Sarek - at 2009.11.14 19:46:00
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197. ECM Overhaul Needed. - in Player Features and Ideas Discussion [original thread]
Originally by: Harkwyth Mist ECM should reduce the total number of max locked targets allowable rather than a blanket lock 0 targets And make it completely worthless for small scale PvP? I don't think that's a good idea. A reduction in...
- by Tarron Sarek - at 2009.11.14 03:31:00
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198. Massive Supercarrier nerf intentional? - in Test Server Feedback [original thread]
Ok, how about: ___________________________________ Balance is power, guard hide it well " Ceterum censeo Polycarbonem esse delendam "
- by Tarron Sarek - at 2009.11.14 00:02:00
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199. T2 BPO solution - in Player Features and Ideas Discussion [original thread]
Originally by: vdude But adding lottery for t2 bpc with higher material will solve the problem. This was my proposal for a 'T2 BPO fix' for a long time. Simply changing the lottery to BPCs instead of BPOs would've been an interesting al...
- by Tarron Sarek - at 2009.11.13 23:03:00
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200. Dominion Supercarrier Feedback - in Test Server Feedback [original thread]
Although I have previously voiced my concerns about supercariers dealing massive amounts of damage in addition to the hugely increased hp, these changes aren't even remotely what I had in mind. This went way over the top. I was talking about 50%...
- by Tarron Sarek - at 2009.11.13 05:25:00
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